WRC 4: FIA World Rally Championship VS Driveclub - Which looks Better?

WRC4 vs Driveclub; Which is a better driving game? What are the mayor differences?  Well let's find out by giving the description of each of the two big titles:

WRC 4: FIA World Rally Championship

Racing games are always a hotly contested genre. This even counts for sub-categories of the racing genre, which generally includes games dedicated to specific motorsports disciplines. OK, maybe not all of them are hotly contested – the more specific games have fewer developers chasing the top spot. Rally racing really only has two competitors worth mentioning: DiRT and WRC. DiRT clings to the top spot, despite becoming more arcade-like in its approach. This leaves WRC to play second fiddle to a degree, but developers Milestone are doing everything in their power to improve their offerings.

WRC 4: FIA World Rally Championship returns the player to yet another season of intense rally racing. The thing is… if you played the previous game, your progress there won’t matter here. You’ll have to start from the beginning again. Thankfully, Milestone have seen fit to make the beginner portions of the game much shorter, getting the player into the bigger rally classes sooner than in previous iterations.

As before, the player signs on with a team of their choice, as well as picking a manager. The team choice will determine the car that the player will use during a particular rally event, although the player can switch teams between rallies. Each rally, obviously, is made up of a number of special stages, so the player will spend at least a few special stages in each vehicle they choose.

The choice of manager is little more than widow-dressing, as each manager will pretty much do exactly the same thing… praise the player and “find” them new offers. The game presents the player with numerous settings around the globe as they work their way through the rally championship. With these different settings come different road conditions (ranging from tar through to icy back roads) and varying weather conditions. The sad thing is that the impact of these different elements isn’t as great as it should be on vehicle performance. The cars simply feel too similar on different surfaces, and the hair raising moments one would expect from driving on an icy track are never fully realized.

That said, the cars handle pretty well. Part of this stems from the fact that they perform predictably. If you tap the handbrake through a hairpin, you know that the car is going to step out it’s back end the way you want it to… once you’re used to the games dynamics, of course. A big improvement this year lies in the area of graphics. While individual graphic elements still leave something to be desired, the overall effect is much improved. The tracks look great and the cars are faithfully recreated. The crowds are livelier as well, and add a sense of realism to the game – although the individual models leave a bit to be desired.

In terms of control, WRC 4 is (as said before) fairly predictable, and therefore reliable. The game is a bit twitchy when it comes to resetting the driver, though; just a little deviation may result in a reset, rather than affording the player to try and correct their mistake. With a lot of driving action and a fairly competent (if boring) co-driver, as well as decent controls, good graphics and a dynamic that, if not perfect, is at least in the realms of ‘not bad’, WRC 4 will prove to be a fun experience. Drivers in this game may want to take a slightly more forgiving approach, but it certainly is better than last year’s version

Verdict:

While the franchise still has a way to go, WRC 4 delivers a much better experience than the previous title did.

Developer: Milestone
Publisher: Bigben
Distributer: Apex Interactive

Platforms:

PC
XBOX 360
PS3
PSV

Driveclub

Racing titles are extremely popular on the PlayStation console, and when the new PlayStation 4 was announced, naturally a host of racing titles made their way onto the lips of car enthusiasts. The MotorStorm franchise was one of the first on PlayStation 3, and now developer Evolution Studios is set to be one of the first again.

Their new title, Driveclub, was announced during the PlayStation 4 announcement in February, and immediately the studio explained that while it is on a new console, the fundamental difference is that Driveclub will take place on road racing rather than off-road – like MotorStorm.

But before fans think that publisher Sony is taking on a new Gran Turismo title, Driveclub will rather be in direct competition with Codemasters’ Grid 2. For a unique twist, players will be able to manage racing teams and incorporate the PlayStation Plus network and PlayStation 4’s “share” features to further enhance the experience.

While the title promises to be something truly special, it hasn’t been without its problems. The title was originally scheduled for release this year, but in October the studio announced that it would be pushed back to early 2014. “Driveclub will be a truly innovative, socially connected racing game, but the team requires more time in order to deliver on their vision - and I’m fully confident the game will surpass your expectations,” explained Sony’s Shuhei Yoshida.

According to the developers, the title aims to “bring to life the heart and soul of car culture” while letting gamers feel the “exhilaration of racing the most powerful and beautifully designed cars in the world.” Having been developed for the PS4, naturally players can expect stunning graphics.

Verdict:

From the developers of MotorStorm, racing is going on-track instead of off.

Developer: Evolution Studios
Publisher: Sony
Distributer: Ster Kinekor

Platforms:

PS4

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